Professional Article Review
http://www.animatorisland.com/why-2d-animation-should-be-abandoned-part-1/
This article describes why 2-D animation is not needed anymore. The authors argument of this article is that 2-D animation is not needed and 3-D animation is easier, computers are better at making detail than humans, and computers can make more complex figures and more complex shapes.
The authors uses other animators such as, Tom Bancroft, to get a more professional view on the topic. The article's strengths are that she used multiple sources as evidence and she used pictures from known animated movie to explain each of the topics. The weakness is that it only had 3 points of why 2-D should be abandoned. The author could have added more details with further research. The author's general conclusion was that computers are starting to take over the animating world but the human still needs to be in control to make the animation good.
The author's argument certainly goes along with the main points of the topic. She give clear, concise statements on why 2-D animation should be abandoned. And she also has other animators back up her argument. The evidence was convincing but she could have done more research to find more information on the topic and use that as evidence also.
The applications this article could have on an animator is that if he or she only drew and animated in 2-D then they could explore more useful ways of making their work look more realistic with 3-D animation.
This article describes why 2-D animation is not needed anymore. The authors argument of this article is that 2-D animation is not needed and 3-D animation is easier, computers are better at making detail than humans, and computers can make more complex figures and more complex shapes.
The authors uses other animators such as, Tom Bancroft, to get a more professional view on the topic. The article's strengths are that she used multiple sources as evidence and she used pictures from known animated movie to explain each of the topics. The weakness is that it only had 3 points of why 2-D should be abandoned. The author could have added more details with further research. The author's general conclusion was that computers are starting to take over the animating world but the human still needs to be in control to make the animation good.
The author's argument certainly goes along with the main points of the topic. She give clear, concise statements on why 2-D animation should be abandoned. And she also has other animators back up her argument. The evidence was convincing but she could have done more research to find more information on the topic and use that as evidence also.
The applications this article could have on an animator is that if he or she only drew and animated in 2-D then they could explore more useful ways of making their work look more realistic with 3-D animation.
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